In this Author's Purpose Game, students can compete against another student or computer. Students will read a small passage and decide whether it was meant to inform, persuade, or entertain.
Third-grade reading game for students who need to practice and reinforce Author's Purpose as well as reinforce their multiplication skills. Students will collect all the jewels in 15 minutes. If a bee stings the student, the student will need to answer a multiplication math fact. If a student collects a Jewell, he/she will need to answer the author's purpose for writing the passage. Persuade, Inform, Entertain, PIE